"How the FUCK did we end up here?"
The history books, if any were left, would call it The Great Flash. We just call it the day the world broke. The superpowers played their final hand, and the table was flipped. Missiles didn't just level cities; they shattered the very foundations of the earth.
The America you knew is gone, drowned and reborn in fire.
A great sea now splits the continent, carved by earthquakes that tore the nation in two. Volcanoes clawed their way through the crust, and what was once Florida is now a festering, overgrown swamp where the forests themselves stare back at you. This new frontier is a land of choking humidity, freezing ash, and storms that howl across a charred landscape.
But the atomβs curse was also its gift. A new power has awakened, a twisted "magic" for a twisted world. Some have learned to harness the very radiation that poisoned the land, shaping it to their will. This is Radshapingβa dangerous art that mutates the body and corrodes the soul. Every use comes at a cost, pushing you closer to the brink of madness and monstrosity.
This is The End of the Trail, a new D&D-based roleplaying experience. With Limbus Company combat dice roll system, or at least as close as it could get.
Here, you will carve a path through a shattered America where survival is a victory and trust is a currency more valuable than bullets.
Will you master the atom's power, or will you become another one of its monsters?
Your journey into the wasteland awaits...